Polygon just posted:
Silent Hill f's casual mode takes a frustrating approach to difficulty
In the latest Silent Hill f update, Konami reduced the amount of enemy encounters in game, but I wish it had taken a different rout
polygon.com/silent-hill-f-patc…
Silent Hill f's combat just got a lot easier, but I wish it hadn't
There's a simple fix that doesn't involve decreasing enemy encountersClaire Lewis (Polygon)


Apicultor 🐝
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