« Complorama », l’OTAN et les archives, par Philippe Descamps (Le Monde diplomatique, mai 2025)


#géopolitique #impérialisme #OTAN

France Info propose des balados qui décryptent « l’activité de la complosphère ». Le 4 avril, « Complorama » met en ligne « L’OTAN dans l’imaginaire complotiste », une sorte de gloubi-boulga mêlant propos d’influenceurs fantaisistes (et risibles), de responsables politiques comme MM. Nicolas Dupont-Aignan ou Jean-Luc Mélenchon, et enquête historique.

Coproducteur de l’émission, Rudy Reichstadt aime jouer les contempteurs de tous ceux qui osent s’interroger sur le pouvoir d’influence des États-Unis — même à l’heure où le pays annonce faire une pause dans ses cyberopérations contre la Russie (The New York Times, 2 mars 2025). Également directeur de Conspiracy Watch, un observatoire du conspirationnisme, il commence par relativiser la puissance de l’organisation atlantiste. « La Russie ne partage que 11 % de ses frontières terrestres avec des pays de l’OTAN », affirme-t-il. C’est faire peu de cas des 6 500 kilomètres de voisinage maritime entre la péninsule de Kola et les îles Aléoutiennes, et des bases américaines implantées du nord du Groenland au Japon, en passant par l’Alaska.

Reichstadt tient sa « fausse nouvelle », « selon laquelle l’OTAN ou les Occidentaux auraient fait la promesse à la Russie de ne pas admettre d’autres pays membres, de ne pas s’élargir à l’Est ». Selon lui une « fable (…) régulièrement reprise sur des sites alternatifs, des sites complotistes ou même des médias, comme Le Monde diplomatique ». Argument de poids : cela aurait été démenti « par Mikhaïl Gorbatchev en personne ».

La vérification est pourtant facile, dans les archives diplomatiques du gouvernement américain. Le 9 février 1990, par exemple, le secrétaire d’État américain James Baker affirmait à trois reprises devant son homologue soviétique Édouard Chevardnadze : « La juridiction militaire actuelle de l’OTAN ne s’étendra pas d’un pouce vers l’est (1). » Certes, le traité portant règlement définitif concernant l’Allemagne, qui se limite à ce pays, n’a pas consigné ces promesses orales concernant l’Europe centrale. Vingt ans après, Gorbatchev le regrettait et voyait bien l’expansion à l’Est de l’Alliance atlantique commencée en 1993 comme une « grave erreur » : « Ce fut irrévocablement une violation de l’esprit des déclarations et des assurances qui nous avaient été données en 1990 », concluait l’ancien dirigeant soviétique dans un entretien… cité en référence par l’observatoire de Reichstadt (2).

Philippe Descamps

(1) Lire « “L’OTAN ne s’étendra pas d’un pouce vers l’est” », Le Monde diplomatique, septembre 2018.

(2) « Mikhail Gorbachev : I am against all walls », Russia Beyond ; « L’OTAN a-t-elle vraiment promis à la Russie de ne pas s’élargir à l’Est ? Pas si simple… », Conspiracy Watch, décembre 2017.

monde-diplomatique.fr/2025/05/…

When rot is worse than a shutdown: The sad state of PC Call of Duty


Recently, a post I made discussing how games like Counter Strike or UT99 still are either playable or have communities went viral. I had many interesting responses to it, and while there were some weird comments many did grasp the point: older games were more moddable and some studios actually care about devs. Maybe I should have put “Multiplayer” in the title because old single-player games literally can never die as long as a single copy exists and is playable/preserved in some way, and there’s a computer out there that can run it (or there’s interest in writing an emulator to do such even if the hardware no longer exists or is rare, as with the Konix Multisystem or 3do m2.) In fact; as translations of games for Japan-only platforms such as the NEC PC-9801 or Bandai Wonderswan have shown, sometimes emulation can unlock a new audience for said games.

What also was mentioned was stuff like Stop Killing Games, something I 100% agree with as many AAA games either choose to force part of the game logic online, or have modes locked behind internet connections. While this trend wasn’t new (TGM: Ace needs a XBL Gold account for many modes while PSO on the OG Xbox needed a gamertag to play offline!), it’s ramped up with the rise of “cloud” stuff for online gaming. The Crew is a notorious example, along with NFS 2015, but even Call of Duty Zombies needs online for major functions of maps to function such as locking easter eggs behind a connection and this interesting video I found recently demonstrates this.

youtube.com/embed/ZPJ7EG_evBg?…

But what could possibly be worse than an online shutdown? What could be worse than a game that requires online connections to play either due to arbitrary restrictions the developers coded in or “cloud” connections? It’s a game that is literally unsafe to play online and I don’t mean that in an exaggerated way either.

Call of Duty and a brief history of the technical flaws


Call of Duty is a very weird franchise in many ways. It’s what happens when a company who only cares about money hits it big, only for the cracks to show quickly despite its popularity. Call of Duty is a very popular franchise and while part of this has to do with FOMO, the Xbox 360 era (and maybe some of the early next-gen games) held up well in theory.

The difference between Call of Duty and other games I mentioned in the last post, is that Activision absolutely hates their fans on a level only surpassed by Nintendo (in the legal department), without the excuse of having a record of making solid games like Nintendo does. The other difference is that Call of Duty is released in a yearly model reserved for sports games; with every year having a new title released. In fact, the exes for newer Call of Duty titles will have names like “cod23” or “cod22” for their exes and folders; literally being the release year. On top of that, the schizophrenic “3 development studio” model (where every year another dev releases their title) and pursuit of money has led to some very bizarre decisions that are inconsistent from game to game. Due to this, the Call of Duty playerbase is fragmented among different games that people like in particular. Some people like the WWII titles, others like something from the “golden age” of 360 titles from CoD4 to BO2, others like some of the Xbox One/PS4 era titles such as AW, Ghosts, and BO3, and others like the newest CoDs made after MW2019 acted as a reboot of the franchise (sometimes nicknamed the SBMM era).

While many of the core gameplay elements are there, the gameplay elements have shifted so dramatically between titles (think like Sonic or Need for Speed) that each person has their own individual game they love. In an ideal world, this would not be a problem. In fact for older titles like CoD1, 2, 4, and World at War on the PC, there’s even a server list one can use. Players essentially control that game to some degree, as these titles were PC focused games.

In 2009 however, Call of Duty on the PC would suffer a blow it would never recover from. PC Modern Warfare 2 was a straight up console port, with no mods, dedicated servers, LAN play (which was still on consoles), or similar. It was a giant middle finger from Activision to the PC audience, showing they were no longer their audience but rather the Xbox audience was. CoD on the PC would now be a matchmaking-based shooter, relying solely on VAC and maybe reports to get cheaters banned as opposed to the model of servers that worked. There were boycott MW2 campaigns that worked to varying degrees of success, and while people bought it initially over time interest waned. There were projects to replace the Steam matchmaking system in later PC Call of Duty titles with a server list like AlterIWNet, FourDeltaOne, and later IW4x/Xlabs. Every single one of them was shut down except for IW4x, which was designed with redundancy in mind for if this were to happen. Years later, these projects would gain more importance but keep this in mind.

Anyhow, back to 2009. Call of Duty MW2 launched and the cracks began to show. See; Call of Duty has this thing where they would reuse code all the time. The engine of CoD (at least for this era) is based on a heavily modified id Tech 3 engine, which CoD1 ran on. Call of Duty 2 and later titles for a while would run on descendants of this engine (to the point of still using Radiant), and even BO6 has the id Software copyright notice.

Still; the biggest problem with Call of Duty especially early on is the fact that the engine was not very locked down. The sole layer of security with older Call of Duty titles was if the platforms were secure to begin with. The Xbox 360 would get blown wide open with the JTAG hack of 2009, and the PS3 would follow not long after in 2010. VAC on the other hand was a total joke on the PC and there were bypasses being made and allegedly even ways to get other people VAC banned. Call of Duty’s high profile, lack of security (many “mod menus” were fancy GSC (the CoD engine scripting language) scripts), and desire for anyone to “get good” with cheats led to a period in which every Call of Duty title on every platform was “hacked” to death. It’s not uncommon to join a MW2 lobby in the current year and end up with hackers and mod menus, and don’t get me started on the infamous BO2 theater mode exploit years after launch that would run GSC scripts on unmodified consoles.

Activision tried many things to stop the modders on different titles that were new, but left the old ones to be abandoned and overrun with skids. This is maybe because they wanted people to plunk down $60 on BO2 if you wanted your CoD fix but didn’t want to run into xXBluntSmoker420Xx’s Wicked Sick Mod Menu being in use. As these older titles aged, Activision just abandoned them as they continued the eternal war on cheaters on newer titles with better security models. At least in a new CoD title the worst you’ll deal with are aimbotters and similar, which sounds crazy if you didn’t play these titles.

So you might be thinking, what’s the worst that can happen from a cheater on 360-era CoD? On a console, the worst that’ll happen is you’ll get “deranked” and find yourself unable to play online unless you jump into someone’s mod lobby or something to fix your rank (sometimes people have reported having corrupted files that cause an instant crash on Steam). The second worst thing that’ll happen is that your console can get frozen up and you have to reset it, and the third is that some kid will DDoS your internet connection.

On the PC, it’s so much worse it’s unreal.

RCE Exploits in your games? It’s more likely than you think


When Activision switched over to a mix of Demonware and Steam for Call of Duty’s network backend on PC, they had no idea of the can of worms they were opening at this point. There were the usual console exploits like mod menus mixed with VAC disablers and whatnot, but the worst was yet to come. In the late 2010s, people began to report having malware installed on their PC from playing Call of Duty titles. This wasn’t just some stuff that a CoD player was saying because he was mad online, oh no this was very much real. There are multiple
different
CVE entries from this period relating to Call of Duty. One of these would be documented by Call of Duty mod developer momo5502 and others, and by the time he wrote about it this exploit was floating around the CoD modder community for a while. This exploit used crafted packets in particular, while another exploited Steam’s auth and another exploits party joining commands. There are more exploits that haven’t had CVEs or only had patches for them, like one for MW3 and the MemberJoin call.

Now I’m no programmer or professional pentester, so I’m not going to talk about the nitty gritty that’s already out there since at least the PoC for one now-patched exploit is on the open internet and it’s safe to assume that other exploits use variants of this. But the crazy part is, all the code reuse bit them as it wasn’t just an exploit for one game but literally years’ worth of titles. There are recent reports on Steam forums of people getting malware dropped while playing Call of Duty titles on the PC version. In fact, this was talked about all the way back in 2018 (after at least one of the exploits was released) with a viral Reddit post by one such person having a RAT planted on his PC thanks to packets targeted towards him. But if this sounds like a “fake” story; this has happened to top streamers playing the game to the point YouTube videos would come out about this scare.

youtube.com/embed/YHMjL9nDAC0?…

It got to the point where in 2023 Activision had to make an emergency patch after PC players were getting exploited en masse on Modern Warfare 2 thanks to a worm targeting the game to the point Kotaku and others picked up the story. A Steam user even discovered strings relating to modded lobbies in the malware itself.

Essentially; Steam-era Call of Duty titles are vulnerable to some serious exploits that allow your PC to get hacked by someone who wants to take control of your PC and in one dramatic example, a self-spreading worm. Usually this targets streamers, big players, or anyone who makes a skid feel angry online. The exploits are real, and while it’s debatable on if the stream video is kayfabe for clicks or not, the point is Steam-era Call of Duty titles are not safe to play online on the PC in their unmodded form.

Mods to the rescue?


Call of Duty is a game that after its sell-by date passes, gets left to rot by Activision. The servers stay up, but playing the game becomes a gambling session. Playing the game online now might get you into a good match, or you’ll get into a match with some kid trying to render a 15-year-old game unplayable because he’s having a bad day or wants to cause chaos. I mean, the entire TF2 cathook fiasco that took forever for Valve to finally stomp out after dragging on for literal years with numerous “save this game” campaigns was a good example of this. Activision could care less, which has led to community members taking matters into their own hands.

Black Ops 3, probably the most popular title in the franchise on Steam for now, has a third-party fix for it. With t7patch, RCE bugs are patched and you can even put a password on your game or make it friends only to reduce the attack surface, and 2.04 even reduces it further by disabling Steam Workshop support (meaning that you have to subscribe to mods first, avoiding possibly malicious mods from being downloaded).

The situation is much more mixed for older titles. There are two major modding groups for older Call of Duty titles, AlterWare and Plutonium. Plutonium is the most successful of these, covering Black Ops 1, 2, MW3, and World at War (for when the servers go down for that like they did a while back). AlterWare (covering AW, MW2, and Ghosts) is much less popular due to some players moving back to the hacked dumpster fire of vanilla MW2 (thanks to the Xlabs shutdown) and the relative unpopularity of Ghosts and AW (it’s a shame because AW is really fun…and I’d love to not play on a P2P connection from Venezuela (and I’m not joking) on the PS3). Both of these are probably the best way to play older Call of Duty titles on the PC not only due to the RCE exploits, but also due to the fact that they run with a server list model. In fact, Plutonium has more people than the Steam versions do right now, and it’s the only way to play BO1 online once the server payments end for the few remaining servers on GameServers!

There are two major problems with this. The first is that due to how these mods work, the playerbase is rather split between people playing the Steam versions, and the mods with server lists. The second problem is that these mods have had a shaky legal history.

A few years back, Activision shutdown one of the modding groups, Xlabs, with legal action. There are different people who had different theories for why this happened but the big theories at the time were:

  • XLabs was literally linking to pirated game torrents.
  • The devs were Patreon-walling a BO3 PC client, which to add insult to injury wasn’t even GPL licensed but worse: a “proprietary” license.
    • Modding BO3 on the PC is also a touchy topic given that BO3 on the PC is the only CoD title made after CoD WaW to allow for full player control of the game, and the servers are still up. The motivation for modding the other PC titles had to do mostly with wanting dedicated servers and mods.


  • XLabs was not verifying that anyone using their patch and servers legally owned the game.

This led to several major events. AlterWare would pick up the mantle from XLabs, but due to the panic over XLabs and its shutdown the player count for IW4x decreased even with the fallbacks that allowed it to survive the shutdown. Meanwhile AW and Ghosts were unpopular on the PC as it was so this acted as a killing blow to those two games on the PC. Unlike XLabs, AlterWare does not link to pirated games and instead instructs you how to install the mod side by side with your Steam install. The bigger thing is that Plutonium would force you to link a Steam account to play online that showed you owned those games. This seems to have worked because neither project has been shutdown yet (and to be fair nobody cares about AW or Ghosts on PC, unfortunately).

The fear seems to have subsided for now about Activision shutting down these modders as they seem to be focused more on suing cheat developers and trying to get people to play Black Ops 6. Furthermore, what led up to the bnetd lawsuit and controversy over that was the inability to verify that anyone using their software owned the games as the CD Key was the copy protection measure of the time. By making sure that anyone on Plutonium owns Black Ops 2, this solves this problem and this has likely led Plutonium to stay active. If these servers would go down, it would be a massive loss for anyone trying to play this game online today.

It’s also why it’s unlikely you will see similar mods for SBMM-era Call of Duty titles for a good period of time, because most of the legal action against private servers took place when these games were still at their peak. Trying to make a mod to play any SBMM-era Call of Duty title online with servers instead of SBMM is just as legally risky as making AlterIWNet was when MW2 was still popular. Maybe in a few long years you might see these, but by then will anyone care? I don’t think people will be as nostalgic for MWII as they were for MW2.

It’s why user control of online games is important


The patches for these titles are not because of Activision, but rather despite them. Activision has left these titles out on a vine to die and they could care less. In fact, the saddest long-running joke about how Activision simply couldn’t care less is that the digital prices for old Call of Duty titles are still $60. Black Ops 2 in particular is still $60, along with later titles like Ghosts, AW, Infinite Warfare, and more. They could care less about lowering the price on a 2012 game that is so old that we’re living in the year it takes place in (2025!)

This game has serious exploits that remain unpatched unless something so blatant and drastic like “malware that self-spreads” is written for it. Even the theater mode exploit remained unpatched for a while. Activision just doesn’t care, but if this were an older game you could imagine how there’d be a community patch already and a serverside patch too by now. Yet because the control of the player was removed, these exploits are only fixed with a third-party patcher or an entire infrastructure designed for the sole purpose of escaping the closed system.

The point is; user control of online games isn’t just important because of shutdowns or matchmaking chugging because of a low player count. It’s because there are things a lot worse than shutdowns, like having your computer exploited by malware.

This entry was edited (3 weeks ago)
in reply to AffordablePDSEO

When choosing chews, safety comes first. An antler for dogs offers peace of mind—no sharp shards, no splintering, just durable, healthy fun.

Dr. Naomi Wolf to Marty Makery on the 'Murderous' Covid Injection: 'There Is No Grey Area!'

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Comments below the video:

"Amen!
Even though Dr. Naomi Wolf is not a medical doctor, she and her team really dug into the facts and investigated the shots. She understands more about the shots than most doctors do.
People should absolutely listen to what she’s saying.

P.S. People need to STOP the ridiculous ...

Why you'd want a TILING WINDOW MANAGER, and why I DON'T


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Timecodes:
00:00 Intro
00:44 Sponsor: Squarespace
01:45 What's a window manager?
06:02 Advantages of Tiling WMs
09:40 Why I don't like them
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#Linux #tiling #windowmanager #linuxdesktop

All desktop environments provide a window manager, it's in charge of displaying your windows, handling their position and state, as in maximized, minimized, the size of the window, the current focused one, and everything along those lines. On top of these baked in window managers, you have tiling window managers.

Stuff like i3, hyprland, sway, awesomeWM, BSPWM, XMonad, qtile, ratpoison and a lot more.

Some are manual tilers, some are dynamic. Dynamic tilers will open each new window following something YOU defined.

Basically, you have plenty of choice, but tiling window managers will replace your current desktop with something that is more meant to be used with a keyboard, without much user input, to maximize the use of your screen real estate. So, let's look at why you'd want to use a tiling window manager.

The first, obvious advantage is that you never get anything overlapping anything else, unless you actively choose to do so. On a regular desktop, you'll have to move windows out of the way, or minimize them, or resize them, and this is basically wasted time; it's time not spent using the computer and accomplishing something.

The second advantage is that it sort of removes the need to use the mouse or the touchpad 99% of the time. The only time you'll probably need to use it is to interact with the contents of the window itself, like clicking a link in the web browser, or clicking a button in a window.

Another advantage is resource usage. A tiling window manager generally doesn't bring with it a whole system of panels, overviews, app grid, menus, effects and more, meaning that you don't load as many things in memory as with a complete desktop.

A big advantage is also screen usage: without a big panel and a dock, tiling windows always uses the most space available on your screen.

So, with so many advantages, why wouldn't I use a tiling window manager?

Most desktops already give me enough of the tiling features to suit my use case. Using KDE, or GNOME, I can already tile my windows if I want to. I can drag them to any corner or edge and have them use that screen size. In KDE, I even have a full tiling manager that I never use because I don't need it.

Sure, this edge tiling doesn't give you as much flexibility as a full tiling window manager, but for me personally, it's more than enough. And it all comes down to my use case: I make videos.

Which means I have 2 modes: research / writing mode, and video editing mode. In the first, I need 2 windows: A browser for research, and QOwnNotes to write. Sometimes, I'll use a virtual machine as well, but tiling this on a laptop display doesn't make sense, so I open it full screen on a virtual desktop.

In editing mode, I have my video editor, Davinci Resolve, in full screen. Again, not something a tiling WM would help me with.

My panel autohides behind windows, so it doesn't take up space, and while I do have title bars, I also don't have gaps between my windows when they're tiled, or between a window and a screen edge, so I'm actually pretty sure it's the exact same screen space usage.

I also don't lose out on configuration, at least on KDE: I can change all these shortcuts, I can change how windows open by default, they remember their previous size, it works. And finally, most of the time, I work on a laptop. It's a 16 inch screen, but it's still a laptop. And tiling there is just completely inefficient and makes things way too small.

What I'm saying is that yes, a tiling window manager is really useful, and cool, but it's NOT for every use case and every user.

This entry was edited (2 weeks ago)

General PSA: don’t apply for a job at Canonical. Do NOT apply for a job at Canonical. Treat the blatantly artificially enormous number of job openings they post as the mirages of trickster fae. They are unhinged. Mark Shuttleworth is unhinged. They will drag you through the mud, disrespect you and your time, and definitely not give you a job. This article I saw today is like the thirteenth of its kind that I personally have seen dustri.org/b/my-experience-wit…

Greenalia se enfrenta a dos asociaciones y al ‘bulo de los 100.000 olivos’ en una inversión de 180 millones en Jaén
Protestas y denuncias judiciales complican los planes del grupo gallego para levantar seis parques fotovoltaicos con capacidad para cubrir el consumo anual de 178.000 viviendas, el 60% de los hogares de Jaén

#Aceitunas #PanelesSolares

economiadigital.es/galicia/emp…

Ankara Büyükşehir Belediye Başkanı Mansur Yavaş, Dışişleri Şehitleri Anıtı ve Anı Mekanı Fikir Projesi Yarışması Kolokyumu'nda 1915 soykırımının başlıca sorumlularından Talat Paşa için Ankara'da bir anıt yaptırdığını açıkladı.

Ankara Büyükşehir Belediyesi Konferans Salonu’nda düzenlenen kolokyumdaki konuşmasında Yavaş “Ankara’mızda Talatpaşa Bulvarı üzerinde Osmanlı Devleti’nin son döneminde görev almış, Ittihat ve Terakki Cemiyeti’nin önde gelen isimlerinden Talat Paşa’nın anısını yaşatmak amacıyla bir anıt yerleştirdik. Bu projenin bir anıt olmanın ötesinde, bir toplumun geçmişine sahip çıkma iradesi olduğunu belirtmek isterim” dedi

CHP'li belediye başkanının bu açıklaması üzerine tarihçi yazar Ayşe Hür, X hesabından şu paylaşımı yaptı: “O kişi masum bir 'devlet adamı' veya 'diplomat' değil. 1915 Ermeni ve Süryani Soykırımı’nın mimarı; Osmanlı İmparatorluğu’nu Cihan Harbi’ne sokarak tarihe gömülmesinin baş müsebbibi; yenilginin sorumluluğunu yüklenmek yerine bir Alman torpidosu ile ülkeden firar eden bir suçlu.”

15 Mart 1921 tarihinde Berlin’de Daşnaktsutyun militanı Tehliryan tarafından tabanca ile vurularak öldürülen Talat Paşa’nın uzun süre Berlin Müslüman Mezarlığı’nda kalan nâşı yirmi iki yıl sonra 25 Şubat 1943'de İstanbul’a getirilerek törenle Abide-i Hürriyet’e gömülmüştü.


Alıntı

Secretary of Homeland Security Kristi Noem was on “Sunday Morning Futures” with Maria Bartiromo to discuss sanctuary cities and illegal immigration.

thegatewaypundit.com/2025/06/s…

Icare4America reshared this.

Ever since his first administration, US President Donald J. Trump has made a point to pressure the European powers to dramatically increase their defense spending.

thegatewaypundit.com/2025/06/e…

In a jaw-dropping interview on Fox News’s Sunday Morning Futures, House Oversight Chairman James Comer (R-KY) laid out a stunning prediction: if evidence proves Joe Biden had no knowledge of the executive orders being signed in his name via autopen, they could be completely invalidated in court.

thegatewaypundit.com/2025/06/r…

Bill Melugin from FOX News reported this evening that Mohamad Soliman is an illegal immigrant.

Soliman came in 2022 during the Biden regime and overstayed his visa and never left.

thegatewaypundit.com/2025/06/u…

Forty-nine percent of registered U.S. voters are opposed to federal funding being cut from the Public Broadcasting Service and National Public Radio, according to a new survey conducted by the Napolitan Institute.

justthenews.com/politics-polic…

Blue states have not fared well in federal court, from the Supreme Court to district judges, when they directly regulate the speech of pro-life pregnancy centers on the argument they're trying to stop misinformation and protecting abortion-seeking women from being duped.

justthenews.com/nation/free-sp…

A man yelled "Free Palestine" as he used a makeshift flamethrower Sunday to attack participants in Boulder, Colo., holding a vigil for Israeli hostages in Gaza, injuring six in what the FBI called a targeted terror attack.

justthenews.com/government/fed…

A sprawling FBI investigation into possible criminal coverups during the COVID-19 pandemic is zeroing in on three separate plots involving the origins of the virus; the hiding and destruction of federal records; and the manipulation of the vaccine approval process and subsequent side effects.

justthenews.com/accountability…

🇫🇷🇹🇳| Mohamed, un Tunisien de 35 ans, a été assassiné samedi soir en France à Puget-sur-Argens (Var) par son voisin raciste !

Mohamed, coiffeur Tunisien de 35 ans, a été abattu par balles par son voisin français à Puget-sur-Argens.
Un autre voisin, de nationalité turque, a également été blessé lors de l’attaque.

Après son passage à l’acte, le suspect a publié deux vidéos à caractère raciste et haineux sur les réseaux sociaux. Plusieurs armes ont été retrouvées dans sa voiture.

Rapidement interpellé, il a été placé en garde à vue.
Le parquet a ouvert une enquête pour meurtre et tentative de meurtre à caractère raciste.

libertytree.ca/quotes/Ronald.R…

"No government ever voluntarily reduces itself in size. Government programs, once launched, never disappear. Actually, a government bureau is the nearest thing to eternal life we'll ever see on this earth!"

-- Ronald Reagan
(1911-2004) 40th US President

libertytree.ca/quotes/Gerry.Sp…

“Although we give lip service to the notion of freedom, we know that government is no longer the servant of the people but, at last, has become the people's master. We have stood by like timid sheep while the wolf killed -- first the weak, then the strays, then those on the outer edges of the flock, until at last the entire flock belonged to the wolf.”

~ Gerry Spence
Lawyer and author
From Freedom To Slavery

Why are these projects & entities often criticized? Hyprland, Mozilla, Snap, AppImage, Manjaro...


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Timecodes:
00:00 Intro
00:56 Sponsor: SquareSpace
01:54 Mozilla
04:33 The Snap Store
05:49 AppImages
09:01 Manjaro
11:05 Source available & open source control
13:08 Hyprland
14:52 Parting Thoughts
15:26 Sponsor: Tuxedo Computers

#OpenSource #controversy #linux #FOSS #linuxdrama

Mozilla has undeniably been an important influence on FOSS software. One thing that is often leveled against Mozilla is that they allegedly argued for internet censorship. In an infamous post, they said we needed more than de-platforming, as a bunch of people were kicked off popular social media sites for saying things that went against the terms of service.

Mozilla also has some other sticking points, notably their over reliance on Google's funding, and the fact that their executives are paid quite a lot of money for a non profit that is bleeding users and market share, at least in the browser space.

Another project that you're probably already aware of, is Snap, Ubuntu's solution for containerized apps. The main criticism levelled against snaps is its proprietary, centralized store.

Appimages are a relatively popular app distribution format, but all AppImages do rely on libfuse 2, which is deprecated and obsolete, and has been for a long while: its last version was in 2019, meaning it's been left for 5 years without any security update at all.

Other potential concerns about the AppImage projects are the fact that they're not sandboxed at all by default. There have also been some pretty harsh comments from one of AppImage's lead against apps that refuse to invest time to support the AppImage format.

Another project that has seen a fair few criticisms over the years is Manjaro. They've been known to package unstable versions of applications that weren't published as stable. Manjaro also has a pretty bad track record with security, failing to renew their certificates time and again.

Add to that the fact they partnered with a proprietary office suite and shipped it as the default, or the company behind Manjaro dropping their CFO when he refused to approve an expense for a new laptop, or their tool, Pamac, DDoSing the AUR by making too many requests, and you have a few issues that definitely tarnished the distro's reputation.

Another problematic issue we see more and more often is open source projects switching licenses to restrict what people can do, and open source projects being taken over entirely by certain companies.

A recent example is Red Hat, tacking on some license agreement to get access to the source code of Red Hat Enterprise Linux, meaning that if you redistribute the source code you get access to as a customer, you won't be able to be a Red hat customer anymore.

Another example is Canonical, taking ownership of the LXD project, a project they had started, then gave to the Linux Containers Project, and then grabbed back again. They also removed maintainers that didn't work for Canonical but had been contributing to the project for a while.

Yet another example is Redis, moving to a source available license to try and stop giant cloud providers like AWS from making money off of Redis, but also limiting other user's rights in the process.

Finally, we have Hyprland.What some people have against Hyprland is mostly against the lead developer, not the project itself. He's been characterized as toxic, and the general community is often perceived as expressing hateful views in the form of what they call jokes. Stuff like endorsement of eugenics, calls for violence, or transphobia. The founder of Hyprland was recently banned from the Free Desktop.org community for this problematic behaviour, which went against the FDO's code of conduct. Hyprland's founder then basically doxxed the FDO member who banned him.

This entry was edited (2 weeks ago)

i do get some sick satisfaction from seeing video of fat immigrants getting arrested.

one thing i noticed about grocery stores- it's full of white people on sunday, because they have jobs. during the week, it's full of immigrants who don't have jobs and they're spending their free SNAP benefits.

every last one needs to get the hell out. i don't care how much they fake cry about it on video. good bye.

https://x.com/MmisterNobody/status/1929349538734600205

A study from 2018 reported the detection of fluorescent nanoparticles in Coke and Pepsi beverages.

This information is listed on the official National Institutes of Health (NIH) government website.

Not to mention, last year Microsoft signed a $1.1 billion, five-year deal with Coca-Cola to do God knows what...

You can't even make this up anymore.

They always have to tell you in plain sight.

It's part of their rulebook.

"Foodborne nanoparticles (NPs) have drawn great attention due to human health concerns. This study reports the detection of the presence of fluorescent NPs, about 5 nm, in two of the most popular beverages, Coca-Cola (Coke) and Pepsi-Cola (Pepsi). The NPs contain H, C and O, three elements with a tunable emission and with a quantum yield of 3.3 and 4.3% for Coke and Pepsi, respectively. The presence of sp3-hybridized carbon atoms of alcohols and ethers bonds was confirmed by NMR analysis. The NPs can be taken up by living cells and accumulate within cell membrane and cytoplasm. Evaluation of the acute toxicity of the NPs revealed that the BALB/c mice appeared healthy after administration of a single dose of 2 g kg-1 body weight. Analysis of glutamate pyruvate transaminase (GPT), glutamic oxaloacetic transaminase (GOT), urea and creatinine showed that there were statistically, but not biologically, significant differences in some of these biochemical parameters between the test and control groups. No obvious organ damage or apparent histopathological abnormality was observed in the tested mice. The biodistribution study in major organs indicated that the NPs were easily accumulated in the digestive tract, and they were able to cross the blood-brain barrier and dispersed in the brain. In vitro digestion of the NPs showed a sichgnificant fluorescence quenching of the NPs. This work represents the first report of foodborne fluorescent NPs present in Coke and Pepsi, and provides valuable insights into physicochemical properties of these NPs and their toxicity characteristics both in vitro and in vivo.”

#health #disease #depopulation

@ThatCrazyDude

The gods are angry in Sicily?

Terrified tourists run for their lives as Mount Etna erupts, sending gigantic plume of ash into the sky

dailymail.co.uk/news/article-1…