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I only use windows for music production, and only because linux doesn't have vst support. Nonetheless, it's absolutely unbelievable that in 2025 windows can't natively route audio between programs. SMFH.
I don't use wine. If it doesn't run on linux, I don't use it on linux. I've found solutions for just about every need, including business accounting and invoicing. Music production is the one exception.
I use hledger for accounting. It's actually pretty awesome. It's 100% text based. I made a custom syntax file for nvim.
I use typst and hledger for the invoicing. Typst is text based like latex, though easier to program imo. Because both hledger and typst are text based, I made a script and typst template that can do a number of things:
1. Make invoices with time based billing by time keeper (time is kept in sqlite, but converted to ssv for running invoices).
2 . Invoice advance costs paid for clients.
3. Provide trust accounting for clients with trust account.
4. Calculate past dues with interest
5. Sub-sum each table
6. Sum total due (minus amounts to be paid from trust).
7. Print invoices to be mailed.
8. Print envelopes for each client who has an invoice to me mailed.
9. Produces a script for emailed invoices, when ran sends the emails with the invoice attached.
10. Produce hledger journal entries for invoices.
11. Move each invoice into the each clients file.
My invoicing time went from about 10 hours using quickbooks, etc. to about 1 hour. The script and template took about 4 hours to write. That's a net savings over time.
@Humpleupagus @Nimbius666 @tyler @verita84I've never heard of that software but it looks really cool. Gonna have to check it out! Thanks for the hot tip.
@verita84 @Rock DJ An oddity, WHEN I have been able to get Windows games to run under Wine, they run FASTER and SMOOTHER than they do under Windows natively on the same hardware.
Tyler, Pitiful Fool
in reply to verita84 • • •It's so true
Toy Shire, specifically
verita84
in reply to Tyler, Pitiful Fool • • •@tyler
I have to start and kill Final Fantasy 16 3 times to make it run on Linux
Rock DJ
in reply to verita84 • • •Install windows, I did and having a blast gaming again
Tyler, Pitiful Fool
in reply to Rock DJ • • •Rock DJ
in reply to Tyler, Pitiful Fool • • •Get ltsc it's cleaner
verita84
in reply to Rock DJ • • •@tyler
one day, windows will replace your main. Watch
Tyler, Pitiful Fool
in reply to verita84 • • •🐘🐘 Humpleupagus 🐘🐘
in reply to Tyler, Pitiful Fool • • •crispy branzino ☭ (skin)
in reply to 🐘🐘 Humpleupagus 🐘🐘 • • •🐘🐘 Humpleupagus 🐘🐘
in reply to crispy branzino ☭ (skin) • • •Caek Islove 🍰 💖
in reply to 🐘🐘 Humpleupagus 🐘🐘 • • •🐘🐘 Humpleupagus 🐘🐘
in reply to Caek Islove 🍰 💖 • • •I use hledger for accounting. It's actually pretty awesome. It's 100% text based. I made a custom syntax file for nvim.
I use typst and hledger for the invoicing. Typst is text based like latex, though easier to program imo. Because both hledger and typst are text based, I made a script and typst template that can do a number of things:
1. Make invoices with time based billing by time keeper (time is kept in sqlite, but converted to ssv for running invoices).
2 . Invoice advance costs paid for clients.
3. Provide trust accounting for clients with trust account.
4. Calculate past dues with interest
5. Sub-sum each table
6. Sum total due (minus amounts to be paid from trust).
7. Print invoices to be mailed.
8. Print envelopes for each client who has an invoice to me mailed.
9. Produces a script for emailed invoices, when ran sends the emails with the invoice attached.
10. Produce hledger journal entries for invoices.
11. Move each invoice into the each clients file.
My invoicing time went from about 10 hours using quickbooks, etc. to about 1 hour. The script and template took about 4 hours to write. That's a net savings over time.
Caek Islove 🍰 💖
in reply to 🐘🐘 Humpleupagus 🐘🐘 • • •verita84
in reply to Tyler, Pitiful Fool • • •@tyler
What do you think about Fedora's recent discussion at removing 32-bit packages? This will kill gaming on Linux
Tyler, Pitiful Fool
in reply to verita84 • • •verita84
in reply to Tyler, Pitiful Fool • • •@tyler
many games are 32-bit and Steam itself is 32-bit
Nanook
in reply to verita84 • •